![]() Remove the cooldowns of certain skills (e.g. Give us something else to do in the endgame besides Chaos/Baal/Mephisto/Cow runs, Hellfire Quest or the lvl 85 areasĪllow us to use the playersX command (aka players set to X) on ĭrastically increase stack size for arrows, javelins, etc., or let them stack infinitelyĬrushing Blow and Deadly Strike should spawn on rare and magic weapons Upgrading normal and exceptional uniques should also improve their magic affixes instead of just the base damage and armor ![]() Mercenaries should resurrect themselves xx seconds after they died, similar to followers from D3, so you don't always have to go back to town to revive them No more global cooldown (when you cast a cooldowned skill, only that skill shall be effected by the cooldown) Let potions stack in the inventory and the belt (for example up to 100 or whatever) and/or rework the health/mana potion system More balance across the board (regarding skills, items, runewords, enemies, mercs, etc.)Ĭow level doesn't permanently close after killing the cow king Making weaker skills more powerful/useful ![]() Separated inventory for charms (and for charms only) I put the things that the vast majority of the community would agree on in the first three categories and some of the things that I personally would like to see - but that may be very controversial for some people - in the last two. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Threadīelow is my personal list. ![]()
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